Friday, December 24, 2010

If You Drink Liquid Lidocaine Will You Get High

Transubstantiation, the next frontier of homeopathy


a gamer when I was young and innocent, such as those that propina Bubsy or Zero the Kamikaze Squirrel and maybe if they play well, Christmas was a key moment for me year: when received the second game of the year. For those who do not remember, 100 thousand francs fifteen years ago or more 'were worth a lot, certainly not 50 Eurodollar miserable today. The games were expensive. Today is dear to me, but it 's another problem. The point ': two games per year, one for her birthday and one for Christmas. Sometimes the accumulating heat uncles sticking it third, but was rare.


a child waiting for a whole year to Super Mario Kart or Donkey Kong Country , giving such titles as ALTTP or Super Metroid that I recovered years (and years) (and years) later. Today I find myself less young, less innocent and less in many renunciations. Today I have all the games I want. But I really want them? What I want and 'have more' time to play everything. But I really want? And if you play less? And if I fottessi Xbox360 90% of the catalog, rather than play 90%? And if time is dedicated to something else? And if you engage in something else, we are sure you save time?


It 's a major problem. I'm sure there REFLECT 'on duty, at least until midnight ... Vanquish when sweep 'away any doubt, for the umpteenth time.
Merry Christmas to all who read me and are not licensed for gaming groups chaired by dickheads.
See you here soon for Rikkomba Awards 2010, presented by Michelle Hunziker , if you decide to answer the phone. Now I go I hear them calling. Greetings!




Wednesday, December 8, 2010

Blue Tooth On Acer Aspire X3810

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Saturday, December 4, 2010

Difference Between Mino And Ultra Flip Camera

God!


Resonance of Fate , developed for PS2 by Tri-Ace and published by SEGA on 360 and PS3 in early 2010, is a JRPG dall'estitica steampunk / western, set in a near future where the priests that law, the environment has been devastated unconsciousness human bullets and beating the drum of the right: ' Expo Milano 2015. In fact, probably to make the product more appealing to an international audience, Po marshes have been replaced by a gigantic tower, Basel, a gargantuan body ticking over which live in symbiosis with most of what remains of Milan hinterland, in game called "mankind" .


A desperate context, an artificial monster from which depend the lives of millions of human beings, a hopeless nightmare where the flowers are more Rare gold. goodies like "Maybe the world is already 'finished' or " We were all in agreement when the regulations were initiated for the children of thought ... " stirs up the lid of a pot overflowing with stories to tell. Yet, Tri-Ace has given us something unusual: a video game where the game is 90% of the time.
A JRPG where the fighting is history. In the background we have an epic conflict between nature, religion and science, but the narrator Prince is your magazine.
Unlike JRPG Final Fantasy XIII as Suikoden 5 or , particularly where early lead in the slow player horror, despair and scabies in the balls, in RoF you have no way of distress for the plot. This is because the combat system assembled by Tri-Ace, 'so exhilarating as an additive: based on firearms, grenades, acrobatics and lots of bullshit. RoF is not a video game that is taken seriously.





Leanne : "Do you want me on offense or defense?"
Vashyron : "Both plays Leanne ways ... Good to know "
Zephyr : " Hey, save it, why, dont'cha? "

Exchanges like this are on the agenda: the three miracles players, respectively, the Beautiful, the Good and the Demon, spend half the game in busy mercenary business, while in diluitissimi interludes events run their meeting, when not chasing their own. In the course of 17 chapters simply will witness a slice of life, nothing more. RoF is Maison Ikkoku of steampunk JRPG: instead of the recession we fight for survival instead of neighbors House meddling cardinals have otherwise sane, instead of the misunderstandings we have many, many bullets.



Other than saving the world is already so if we save ourselves a shootout at a time. And several players bring back the DVD because of this: RoF is first of all grab the balls of our present with their teeth and do not give up, whatever happens. The defeat is just around the corner, the Action Hero, or frontal assaults on the run or in the air, are limited by Hero Gauge. Triangulating properly Resonance Points can be earned and then use the entire party in a Tri-Attack, a triangle that roam almost always must be decisive for a possibility of victory.





There are other niceties, including an adequate system of crafting and customization of weapons, but the gist is this: "Make Errors and Die ", to paraphrase the protagonist of another game where the plot was just a pretext for the adrenaline.
RoF is not an easy game: Although the mechanics of the combat system are fully available from the start of the game, having mastered only gives the player the chance to win, never certainty in a market like the current one is hardly surprising that sales have been clouded by Rof from the contemporary, but above all automatic, Final Fantasy XIII.

Wednesday, October 20, 2010

Cnet Reviews, Portable Tv

What can change the nature of a JRPG?


Having paid homage to the line of Dragon Quest with Blue Dragon , l ' intent Sakaguchi and Mistwalker with Lost Odyssey (LO) was probably the wink to the audience that showed bulimic appreciate some JRPG diverted to the west, which is the saga of Final Fantasy * and assorted clones .**
Nela case of LO we can truly speak of a saga bonsai contained, focused and, above all, well told. Typical elements of a JRPG the Final Fantasy are all there and they are nearly all improved.
First of all, the graphics : the style may not appeal to nomuriani addicted, but the transition from the opening film at the first battle had to know the cause smascellamento in 2010, and from here it only improves.


According cornerstone and 'the epic storyline : young teenagers emo fight against evil to save the world from the Apocalypse. LO, a true next-gen game, goes further: not emo teen but fucksters thirties. And immortal. And thousands of years. The main characters are four immortal LO frozen middle age 'and in circulation for at least a millennium. None of them remember anything of what 's happened the night before and early in the game the main concern will be' put back together the pieces of the bottle. As the excellent Planescape: Torment , death in LO and 'a sneeze in the face with Our that regenerate themselves in a couple of rounds .***
As in Torment, the best part of the story is told with waves of text Screen ****. These pages are enthusiastic about thirty narrated in "dreams" and are primarily based on the memories of Kaim , the lanky protagonist of the game. Another pair of very healthy dreams are devoted to co-star, the pirate Seth , while the pneumatic queen Ming and it 'mostly just one. There is a depth to fuck only the last of the quartet, the bespectacled Sarah, but so much and 'them' only to be bomb Kaim.



No, just kidding. Kaim and Sarah actually 'represent a difference from the original JRPG that we were accustomed. Nothing bambinacci epic sixteen years or less, nothing bacettini cheeks and assorted misunderstandings after 50 hours of plot. Kaim and Sarah in the course of a millennium they know love, they built a family and have lost and suffered so much more 'than any bimbominchia in shorts of Square Enix can ever imagine. To a lesser extent, but not too much, but Seth in the game will have 'how to (not) metabolize the pain of loss. I'm not ashamed to write that I was really moved by, in assisting the agony of losing a father in his daughter. I repeat, nothing to do with the usual discount orphans: they are immortal, they will be virtual, will be a mass of statistics and polygons, but the protagonists of LO are among the most human I've ever seen in a video game. Perhaps because suffering strictly part of the life of a man and many titles, treating it as an exception to twist, they end up trivializing. Or maybe because the audience are not tears of sorrow.



personalities 'of the 4 immortals are complemented by a quintet of inferior mortals: their ages' ranging from 70 to 10 years, their professions from the pirate the monarch. Yet they all have the precise reasons for participating in the struggle. They are credible. And essential: the immortals can only learn new skills ' fighting together with deadly, but the gain leveling. Other skills' are gained by equipping items, like in FFIX, but no characters in the middle of shit. Points required for progression are relatively few, making the grinding is still necessary but limited. The fighting, of course, are random: no gambit system or automatic, but the classic Attack-Magic-Skill-Item-Defend-Flee.


A significant difference from Final Fantasy and 'the absence of Summon: no nukes pocket in LO, Grandpa '. Your secret weapon will be 'a ring, one among hundreds. To really hurt the enemy wants us to ring; to the ring takes the crafting, crafting it takes to make the right materials, usually generously bestowed by chests and enemies and rarely need anything or drugs'. It 'and' need to waste hours or guides to steal items to enemies: Enable 'special will tell you everything you need on hostile beasts, loot from elementals and weaknesses. The Ring System, which requires that even sgrillettate Squall makes the fighting a little effort, at least regarding the attentional demand. If nothing else bonus to critical hits, elemental attacks or paralyzing, and more are being felt from the very simple rings, with significant results in putting together the most deadly of the Rings compenti *****.


And if a weak link of the latest JRPG are sidequest now views by Square Enix as enemies doped with palette swaps, in LO most sidequest adds something to the plot, or a deeper knowledge of the actors gives the party an object that serves really something. There are also dozens of committees to play through this or that, but it is not 'nothing earth-shattering. Or necessary.


The Bad on duty, unlike Sephiroth pussy type flies or clowns like Kefka or Seymour, you break 'the balls from the early hours and will make' gradually your life a living hell. As it should be, in fact. And in the end, when it will finally 'come to get their hands on the bad, the player waits for further innovation: an epic final battle, satisfactory, which returns the feeling of having paved thousands of enemies for dozens of hours monitoring a group of individuals out of the ordinary.


And then there ' Jansen.
The best character ever created for a JRPG, Jansen alone justifies buying the game, if not more than his presentation as a new member of the party includes an introductory request for leave because Bunga-bunga .


It does everything a JRPG would do all possible ways of improving the next-gen. If I had known the first to review Final Fantasy XIII (FF13) to POS (parliamodivideogiochi.it) I would have saved a lot of Paturnie. Compared to LO, FFXIII is not 'a video game, and' a review. One comment the JRPG. Everything is explained. LO and 'an epitaph, the kind of evolutionary dead end. No going back: FFXIII has revolutionized everything possible, derail well beyond the boundaries of Japanese RPGs. How could they be improved fighting chance? How could pump more graphics? The more 'idiots we can create the characters? How insignificant we are making the relationships between the characters? How can we make the necessary grinding? As we focus on the plot? How can we generalize themes and structure of the game for the masses?



But if FFXIII and 'infringement of JRPG and more aspects of their' roots, as fighting chance, the party and the grinding bimbominkia essential, LO and it 'a paradigm at the time of next-gen de' noartri. No going back. Go ahead and 'inconceivable. This was demonstrated recently Dragon Quest IX, crashing less on technology as the DS: more than just a user 'can justify such a large jump, where innovation is preferred filings and where EPIC 'is the amount sosstuisce'. But if it is not 'really the future of Dragon Quest IX JRPG, LO thankfully reminded us how far we could go. With this in mind, and 'understandable as the caravan of Final Fantasy have preferred giving up the trailer and skid in the lane next. If this were a review, the vote could be a uniquely 10. Not as perfect, but as the limit, as the final step of a cycle: after Lost Odyssey, nothing.


* Memo: playing the first Final Fantasy and 'still the most viable alternative to stick screwdrivers in their sockets.

** the n reality ', a saga emeritus cock. A saga goes on, is reset for each chapter. And de 'a great pity, but I' still hoping for a FFX-2-2.

*** unless collapsing at the same time, in which case they are also a bit 'your dicks.

**** 'cause, ricordiamocelo, while the great game like Torment and' technically a failure: if you need to read so much a gamer, regalagli a book.

***** ring base: poisoning rarely the target. Ring almost cool: It poisons most of the turn, increases the probability 'of a critical hit and sometimes paralyzes the opponent. Ring epic petrified almost always the enemy, kills him with one shot and makes set up a successful video games magazine and then managed by vedergliela Spree.

Tuesday, October 12, 2010

Pattycake On The Stairs

Sports equipment, lingerie and a bitch-ass Rikkomba!


A ria! Finally. I will tell you, the girls ( Valentina ) and boys ( any other nickname ) of BGG are nothing short of exquisite, it was not too bad deal with it in recent months. Given the choice, the best lesson that I brought home is the concept of structure. In short, as the schemino who taught us to do in junior high, and not less. Maybe not the same, maybe in the form of a second thought to what you write, instead of regurgitating bile Muzzano as I usually do. Yes, I feel that this is a new beginning. From now on my regurgitation of bile are more structured, apparently resembling the regurgitation of bile previous but with implications that even Beautiful .

One of the main reasons why I returned to the fold * is the unfortunate economic situation in which I am to live, which is the Republic of Ireland . With a legal minimum wage of almost € 9 per hour, the cost of living here would theoretically almost twice as Milan (MI), not to mention most backward areas like Baranzate Bollate (MI). Yet, for reasons never felt before, here a new DVD incellofanato can cost from € 3 up, while games XBox 360 ** start at € 7.99. This gives HMV in other chains, such as Game or Gamestop, there are good offers, but as much stuff on sale is the HMV ' evil empire.


All this to say that after only 6 months boxaro, today I find myself with a stack of 30-odd games for 360, of which I only completed the half. For each Bayonetta , Final Fantasy XIII Gears of War and completed there are a Darksiders, a Fallout 3 GOTY and a Super Street Fighter IV aside. No time, therefore there is no desire. I can carve out a maximum of 60 hours per month to play, maybe adding a little something if it happens a very quiet weekend. Yet, 'sti fucking games cost too little (do not know if anyone has ever complained about this, but if we think your friendly Rikkomba neighborhood). Mirror's Edge back to € 7.99: I have a busy couple of evenings only, fortunately, never had friends for binary cum leap of faith .*** The real problems are others.



Lost Odyssey, for example, € 8.99, new and incellofanato: 88 hours of play, 'notch his. Knowing him as a mere attempt to rebuild his reputation Sakaguchi of , I had set aside along with Blue Dragon (4.99 used, if this can help) for months.
Then one night, setting aside the completed Bioshock 2 between a snort and the other, I decided to try again, because FFXIII , although I had long entertained , I did have some appetite left for JRPG . Definitely not as I expected, Lost Odyssey was fucking well 88 hours of my calorie existence. I a piece of reed, to LO. As for what I did on BGG, I would have to produce a review. Rightly, who can fuck him in a game in 2008? Tsk, keep Mediaworld, here. Or rather, this will be discussed here. Actually this post was be a commentary on the other hand I am reduced to the usual bullshit (0.00 € on rikkomblog ****).
will be for another lunch.







* no, pigsty was far too easy. Continue?

us ** I want to share something that has been known for at least 5 years, Oh well. Why would you call your console "360"? For 3D graphics? Nein. Moving from PlayStation 2 to PlayStation 3 will send a clear message to the public: the PS3 is the successor to the PS2 all know and love. Bates Gill The poor thing could he do? An Xbox 2 would have only confused the masses, the wretched figure alongside the previous generation of consoles, almost identificatasi the PS2, so the brand was strong. Not being able to improvise an Xbox 3, the move was the most rabbity find a reference figure, 360, that meant something vaguely, that could phonetically alongside the PS3 and it was more large (without quotation marks, we're talking about Americans).
"EU guys, but that is for you is the coolest pleistescion icsbocs 3 or 2?"
"Shit, uncle, you do not see that it says 3, but you're out?"
Maybe I should start with Burger King.

*** clear blue skies, skyscrapers to no end, a path and four forks. Mirror's Edge as parkour is to Criss Angel is the porn.

**** in line with the market, I think.

Thursday, July 15, 2010

Can I Take A Lorazepam With Bennidril

A word after another, I paid the loan in Liberty City. Adolescence


Dear Randy is one of those polite, quiet and calm, just the kind of person I hate. The sympathetic R. * ADSA first as a game designer, then as a creator of a ragnaccio and then ... as what happens . Emmesi prattled months ago that the problem than was the implementation of dialogues modern in the game. Artificial Intelligence ** or dialogue tree ***? I agree with the detestable analyst Randy 'a IA. Too much, too. Too, for the fool never grown as gamers ****. Personally I am for the green thumb in the conversations, but with common sense.

I read somewhere (read: I always thought as a child and this'll do my thesis at IULM) that a major source of gratification of video games comes from predictability. Follow a pattern of reactions and on. Coincidence? Limited experience. In the game, try and try and win. In fact, more 'let's go ahead with the years, more' the challenge offered by Viggo and 'create yourself based not on the obstacles, but the delay in a satisfying victory for the user .

recently completing Mass Effect as Paragon and riavventandomici immediately as Renegade , I could realize what was cool and comfortable dialogue system to a tree with modern technology. Dubbing, subtitling, facial expressions, puppe , tentacles and disasters: everything you could want, if you were rendered.

All this and 'so fucking beautiful to be wrong. Now, I am opposed to games like GTA . Not because they made bad or morally harmful are *****, but because ... What the fuck do you care to go back home at night, leave the traffic, eat dinner on the fly and slingshots in traffic and computational realism of a city? I can understand Burnout , where you drive to make the average Italian or Gran Turismo for horse lovers, or even a background in any FPS sci-fi or modern medium Proel, but what the hell do you care to go around to deliver drugs or to complete the race in an ambulance? GTA is not really the player has better things to do? Still, the realism of such worlds, whether GTA or Mass Effect, is behind the unexpected the corner, shot from a magazine over the entire temple.

Same dialogue, same pattern, same strategy: Dear user, the game loves you can win with him. Nothing to do with the real world. Pelù knew: life no, it's not a video game. Not for lives and game over, that somehow included in the package (maybe not in the form of death). not for skill and assorted statistics, because what we are and what we do is the basis of our life (excluding a Regional Council). Our status screen does not even need to open it to check, think about the events that: how good you are as a father? How much time do you spend at home, how to work, how to mass, to how many bitches? How much you earn, how much you spend on drugs? How many days of vacation a year do, what you have blood glucose and age were your parents when they died of cancer?

And of course life does not differ from the video game mods and the lack of DLC: the life it offers galore of additional contents, which are chemicals, a life as a couple or a chronic illness.
And even the absence of a control system: ego, id, superego, bank balance, social capital, emotional capital, health, time, space and mother-in-law .

I think there are only two differences between life and a video game missing a button "Pause" button is missing a "Rewind" . Those who think that the pause button really exists can only be a neurotic: Unlike shitbox like GTA, the world of the real game is much more extensive and complex, certainly not limited to that loaded in the memory system at the time.

The lack of a "Rewind" there is little to rattle even the first of the enrolled AIOMI knows of no going back. The flow advances. There is no question of where to go, but how to advance. Just this. And this is why I feel guilty when I happen to be good at this or that game: I do things, see people, but, unlike the real life, not surplus. The game is an act of evasion which begins and ends on a couch (or chair, or toilet). If work, family and love are a cock cage from which to escape, the game is not the answer. The game, par excellence, you cocks his .

Randy came to a similar conclusion about the dialogue: If a computer game were able to adapt their questions and answers based on our own, it would mean that it can understand. And if you can understand, then we know that there are unique and interacting. And then, the game that would be able to really challenge us: with dick than the usual two words save the situation all the time.


We would be recognizable. We would be interactive. The game finally freed itself from the film, engaging interaction, its structural core at all levels. would be cool to get at that point. Then you 'that video games could lead to avoidance of the' sofa. But, I wonder, would anyone still interested in devoting time to something as 'sophisticated, so' unpredictable, so absolutely not reassuring?
What do you prefer, between Heavy Rain and Psycho Mantis ?





* I think that in 2010, the world is ready for "Adsare!"
** Example of artificial intelligence: the first connection to the 360 \u200b\u200bKinect a collaborator Games Republic, the 360 \u200b\u200bgoes RROD.
*** Reply so 'or so'? And how do you tell him, so 'or so'? And if he points his pistol on you the answer you so 'or so'? And so 'so' on.
**** unless you're a casual gamer, in that case you are not gamers, but financial backers of an industry that feeds on your sloth (with excellent results !)
***** How epic win iconographic after Mickey Mouse, the vector of pathogens friend of old, a laborer short, fat and addicted to hallucinogens and 'definitely the first place.

Monday, July 5, 2010

Best Webcam For Stop Motion Animation

pocket


After 12 months of Lurk, ThinkGeek had the better of Rikkomba. Not only do I have hoarded for an amount 'excessive Eurodollar, a Doomsday Device Hub *, but I was granted a delicacy that even the 'Heart Attack Grill . The prime mover of my gaming joy recently called Dingoo . Gia 'for this should be purchased. Then maybe it turns out that contains emulators NES, SNES , Megadrive, Game Boy Advance and Neo Geo, and it is exalted. Then you discover that someone had the great idea to implement emulation CPS1 and CPS 2 and them 'sprinkles the floor of drool. After 5 seconds of mourning for the absence of CPS3 , we realize that the potential 'are infiniterrime.

The funny little animal, and 'with a 2.8 inch screen, two speakers so that you do not use a microphone (ditto), opening for the reset **, *** drive for SD, et hold power button , SNES-style buttons, sphitius least, AV-OUT for connecting to your TV Dingoo CRT ****.
Now, leaving aside unnecessary complications, such as playing music, video, text and fucking indie games preloaded, we answer the question that arises from the civilized world full minute: it works, 'I'm fucking Dingoo?

think so ', for the moment. After a feeble attempt with Super Mario World (SNES), Super Street Fighter 2 (CPS2) and Probotector (NES), I broke the ice by completing Final Fight (CPS1) and A Squadron (CPS1). What, after spending afternoons on the mid afternoon is a bit 'strange replay on a handheld console in an entirely different process. This does not mean that I should spend the afternoons as a teenager in the throes of the evacuation. Maybe. Unfortunately I've reached the climax prematurely due to 23 years of financial experience useless, I soon discovered the best thing to do. And so ', leaving behind bazillion chance' features of Neo Geo, Sega Drive and companions, I find myself cursing the bus behind ineptitude of Robo . But this is' another story.

short, and Dingoo 'resoundingly recommended. You will find competitors in circulation and GPS2 Wiz Pandora in particular. If the first emulates a little bit more 'unnecessary costs more', the second emulates so much stuff and it costs so 'too monstrous to be mainly a useless jumble of nerdaggine. Dingoo you should find it at about € 80. Costs as a DSLite, although similar to a Game Boy Micro , but want to make? E 'opensource!


* Which, surprisingly, I envy the whole office. Or at least that fraction of the office to which I showed at the beginning, seeing the positive reactions I have raised fears over the near theft. As happens in such cases, everything will depend on 'first come, first from the red button.

** this fun feature, and 'so important that it be also shown by TG: transferring data from Mac OS, log off the filthy beast will go' in hibernation. Never fear: a spikes where the sun does not beat the fun and come back!

*** but both the internal memory of 4GB is more than enough, unless they're psychopaths who can appreciate a fighter SNK is not KoF '98 or Mark of the Wolves .

**** short, there 's a limit to everything. If you so 'great need to play with the cathode ray tube, finding a boyfriend or parliamentary assistant of the case.