Unlike some 'of anyone, this blog has not been * way to draw charts, award or cotillones for the year to come **. What is so Bayonetta Bayonetta is not a game that should be discussed, only recalled. Not to mention Vanquish and Ken's Rage , two other titles that make the repetition of the key with which pig rob the player of your leisure time. In very different ways: the frenzy and self-improvement, forced masturbation or if you prefer, for the title of Platinum Games, a yearning for the second ruling.
But if nostalgia is completely enclosed in a subtle distinction between the select past and the present suffering, it can sometimes take masochistic features. A double-masochism, Composite, which smacks of heroism and monetary digrinar of teeth.
In my case, my first three coin-op, all played at Joe's Bar was off 5 days in Bollate, all belong to the second meaning.
Equity s, my first ever game in 1987 seemed to enclose a world full of endless surprises. In 2009, Mame has seemed rather open up a filthy pit of slimy found for ransom.
Rainbow Islands , my second coin-op, brought me a nervous breakdown in two chips. Especially when I discovered that the Green Giant was not elicotterone the final boss. Fuck them those retrogamer recently revealed to me how this monumental title does not end even at the end. Today the gap between evacuation and the other on my Lite Touch ***, with results nothing short of transfiguring.
But with the third that things lose any rational basis. Haunted Castle, the only episode of the series of arcade Castlevania , accounted for a young Rikkomba a source of moments of pure mysticism.
For the uninitiated, the cornutissimo team responsible for this futuristic masterpiece of art has meant that, between ectoplasm and continuing difficulties mischievous, the lashes of Belmont on duty were often diverted to the last moment by the enemy's hitbox nerves of the player.
E 'primarily for this reason, 360 in hand, I decided to give it a chance Castlevania: Lords of Shadow (LoS) . Before Christmas I knew only part of an interview between the original development team and the infiltrate Kojima, the second that contradicted and denied all pushed at the foot of the first bold statement. In short, the premises for hours and hours of fun were all well.
And, indeed, LOS was not funny at all.
The first 11 chapters I have left a bitter taste in the mouth, often pushing me to continue to play only admire the graphics, well made and fairly inviting.
I mean, this was also true Mirror's Edge, which I find an irritating waste dialing a world rich in detail and so delicious to see if you have then there inflar attak with a camera attached to your overleaf and the binary even Trenitalia Simulator. And then, the combat system: Arkham Asylum after I must have greatly flawed, because chain frustrated and somersaults tape I was not at all sconfinferato.
then having to hurry to close before going to the temptation of the beautiful country ****, sanding those two DVD was very pungent. Yet, thanks a relatively eleventh chapter quick and painless, I had the strength to get to the final battle.
Here, I've never before has so radically to change his mind about a product like a comic book, movie or video game only through the end. Spoilererò not anything, since apparently a few century-old panda reserves and select this title has just been introduced. Yet I would like to express my admiration for the intensity, brilliance and emotional violence stemming from those two cutscenes. Who gives a fuck style fanservice after the revelations in the credits: those eyes, those cries unheard, those looks, that's Armory stilosissima Chekov, I think all of this LoS to raise a level of dignity of his own, and acquitted all, if not a source of inspiration as Portal , God of War or Shadow of the Colossus , from the same brand.
A sequel, morally and commercially due, who knows how to enhance playability repeating the beauty of the plot, is without doubt the ultimate consecration of this process of emancipation, the slave of the legacy left by backtracking to get to a catharsis gaming like never saw it. Who cares if the first eleven chapters of derivative stink to 20 years later: LoS is a title that deserves to be tried by anyone who has ever enjoyed a video game for its history.
* yes, we are carefully assessing the ability to move away from first person singular.
** on the back of optimism, in many cases.
or *** on my device, as they say today's youth.
**** is that over there I do not have an Italian keyboard, but I am a rogue.
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