Preview 4E - frenzied berserker - Player's Handbook 2
frenzied berserker
Extract Player's Handbook 2
Translation by staff translators of The Clone 5 °, but not officially authorized translation
"Caution? Discretion? No! Value means to confront the enemy in battle and then stand on the broken body. "
Prerequisite: Class of the barbarian
The devastation of the storm howls in the soul of this wild and untamed barbarian. Try intoxication in the chaos of battle, his anger is uncontrollable and unquenchable.
The battle for the frenzied berserker is not an end, an end in itself. The thrill of combat draws him, and ferrite simply lead to a great frenzy.
Caught in the tumult of his anger, the frenzied berserker must attack, and intricate maneuvers and strategies are calculated distraction. Attack with a sweeping shots that break up enemy lines or blocking a single opponent in a deadly trade that can only end with the death of either. When he takes the heat of battle, ignore the panic and the battle continues when others would fall like a whirlwind invincible destruction.
Privileges legendary Furious Berserker
Furious Blood (11th level): If the frenzied berserker spends an action point to launch a melee attack and the attack fails, the failure to attack inflicts half damage . This benefit does not apply to attacks that inflict damage when there already.
Path of War (11th level): Whenever the frenzied berserker strikes with a melee attack while in anger, the attack deals 2 additional damage. In addition, each time you start your turn being adjacent to one or more enemies while in anger and may take action, the frenzied berserker must launch a melee attack or a melee attack against one of these enemies during his turn or is stunned until the end of your next turn.
Ira Insensitive (16th level): The frenzied berserker get 5 resistance to all damage is bloodied or in anger.
Read full statement on the 5th Clone
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